Swan wrote:I think that what you have, already, with a few side-trip stories added, the entire storyline tightened and so on....There are a MILLION story lines that could be told! And not all in photo format, either. A text-based story supported with photos for critical scenes would go well.
What? Like this?
Welcome!This book is your insider's guide to the World of Tatsukuro. Here you will find a wide variety of the most up to date information that can help you on your adventures. This guide is updated frequently so check back often for news and rules addendum. And remember, have fun out there!
OverviewTATSUKURO is a multi-player role playing game (RPG) set in a fantasy world populated by fantastic characters, monsters, treasures, and adventures. Players interact in the game by assuming identities as player characters (PCs). Players have a choice of different characters types (classes), each with their own skills and abilities that help determine their appearance and what they are able to do within the game. Once inside the game, players are free to pursue their own goals by adventuring with others in parties. The most common place to visit is a dungeon. A dungeon can take on many different forms the most common being a set of rooms or caverns that contain fierce creatures to be fought and valuable treasures to be collected. As a player defeats these monsters, he/she gains more experience and collects items in an effort to become more powerful, explore more dungeon areas and experience more of the world. The system administrators periodically arrange special events in which players can participate. These special adventures are not available during the normal game. Players can contact each other through the messaging system to arrange group adventures or meet in one of the Adventurers’ Guilds.
The Adventurers’ GuildThe Adventurers’ Guild provides a simple and convenient interface to the many services and options available to residents and guests of Tatsukuro. What follows is a partial list of some of the more popular services available. Prices can vary by location. Check with your local Guild Manager.
The Guild Club
Open 24 hours a day, 7 days a week, The Guild Club has become synonymous with good dining. We are devoted to meeting and exceeding customer expectations by providing quality food and spirits, friendly attentive servers, clean well-maintained surroundings, and prices that represent a good value.
The Guild Inn
The Guild Inn is Tatsukuro's largest hotel franchise, with hotels and accommodations for Tatsukuro’s thousands of guests, located in major cities and resorts offering high levels of comfort and excellent service all at reasonable prices.
Guild Services
The Adventurers’ Guild is the easiest and best place to find other adventurers and hire a wide variety of commonly needed specialists to perform special services for the adventurer. Specialists hired through the Adventurers’ Guild are registered and certified in their various professions.
CrystalBank
CrystalBank offers a variety of financial services tailored to the players’ every need. Dozens of CrystalBank CTMs are located at all Adventurers’ Guild locations, all CrystalGates, and many larger inns throughout the world. No matter how many digits are in your balance, CrystalBank is right for you.
Search
The Adventurers’ Guild is authorized to access the worlds most powerful search engine for a variety of common searches for the adventurer. Player Search, Party Search, Location Search, and Item Search are some of the search types available.
Inquiry
For a modest fee, players can submit an inquiry and access the most comprehensive database in the world. Fees vary based on the type and nature of the inquiry.
From: The Office of the High Priest of Thor
To: Thulie Thunderhelm
Subject: Welcome!
Greetings and Salutations, Noble Priest of the Great Thunderer!!
Welcome to the Konnos Temple of Thor. I hope you found your new accommodations to be adequate. I see you have studied hard and by Thor's beard, you are indeed ready to be unleashed upon the world. May your foes tremble at the sound of your footsteps!
It is good to have another priest based here in Konnos where the ale is dark and thick, the tempers are short, and your clerical discount applies to all qualifying purchases with all the local merchants. Some limitations may apply, see your dealer for details.
As to your question about armor limitations, for a dwarf in Konnos, the only armor limitation is the depth of your coin pouch! (Har! Har! Har!) It’s all about what you can afford. You could purchase some fine quality non-magical plate armor. Due to the quality of the materials and craftsmanship, no magic is needed, ya know. Most of the smiths around here don't make armor or weaponry for the big folk, lessin' they're willin' ta part with a ton-o-cash! (Har! Har! Har!)
You mentioned an interest in some custom work, hmm! Now that won’t pose any sort of problem at all. That will still fall under your clerical discount. Why the smiths will be fightin' over the honor of havin' a Priest of Thor paradin' their work across the mountains and fields of Konnos! In fact, wind of your arrival’s already out and thars a biddin' war goin' on even as we speak! I can almost hear those hammers pounding now. Can ya hear 'em?
THANG! Ching! THANG! Ching! THANG! Ching! THANG! Ching! THANG! Ching! THANG! Ching! THANG!
Why I think we landed you a deal my lad! Khadur Ironhill, first apprentice to the Master Metalsmith Thuruk Hammerhand, has offered to do the work for you himself. It'll be his first commission since setting up his own shop, but the work will still be overseen by his mentor. And for the honor of having the famous Thulie Steel Fist carry his designs into battle, he's offered to do the entire job-- full plate (including helm) and shield, with specified ornamentation, for 2625 gold pieces. Although, Khadur suggests skipping the paint and let him mix a few minerals into the metal of the shield instead. Then the color will be in the shield, stead of sitting on top of it. Won't chip off after a couple of hits.
Oh, and if yer a bit short of cash, Khadur will be willing to defer payment till you can raise the money. With your reputation from the ring, a guy like you should have no problems raising the coin from adventuring.
Yep, ‘tis true. We dwarves are a greedy lot when it comes to gold and gems and the like. But that's only where the big folk are concerned. We dwarves all came from the same mountain, ya know.
Blessings of Thor to you,
Fondar Stoneheaver
High Priest of Thor,
Konnos Uplink Temple
198.255.000.000
001 First Login
build day 1019001“First outings always make me nervous. You never really know someone till you’ve seen them in battle.” Thulie was new to this line of work so he thought he’d start out simple. He elected to be placed in a random adventuring party, although he did specify there be at least one other dwarf in the group. At least he’d have someone to talk to, someone he could trust to watch his back. Racial ties where almost always the strongest among adventurers, least wise in the new parties. The initial instructions he received indicated the party was going to meet up at the Adventurers’ Guild in the elven city of Tohime. That meant there would be lots of big folk, humans, elves and the like.
With all his equipment stowed, Thulie locked the door to his barracks room at the Temple of Thor and headed over to the Gate. He had spent his entire life up to this point within two miles of the city of Konnos. The various jobs he had and the priests he had studied with were all in or very close to Konnos, much to his liking. This would be his first experience with the CrystalGate network, part of the mysterious CrystalNet Corporation.
By leaving the relative comfort of the city, Thulie would now have to rely on the CrystalNet Corporation. The CNC was a giant conglomerate that seemed to have its tentacles in everything. The CNC was a subsidiary of the Tatsukuro Corporation, the management company which administered the operations of the entire world. The Lord Odin and a board of directors run the Tatsukuro Corporation from Asgard. Each board member, of which his Lord Thor was one, was a powerful deity and the head of one of the various departments, which oversaw some aspect of the world.
The four realms of the known world, Narusegawa, Urashima, Otohime, and Konno are all connected by a magical transportation network called the CrystalGate. A backbone trunk connects each of the four capitol cities or hubs. From each of the hubs, smaller lines radiated out in all directions like the spokes on a wagon wheel with “nodes” at various distances along each spoke. Because of its size, Urashima had two hubs, which worked together and for some reason known only to the elves, the capitol of Otohime was not located at the hub, but one node away.
Node interfaces were most often located in an open plaza near the center of a village or, when no village was associated with it, in an open field near a popular trail or path. At each node there was an immense, multi-faceted crystal, usually placed on a broad, flat platform of stone. These gate crystal installations also incorporate a magical interface device known as a CrystalTerminal, or CTM. Once the CTM recognizes and verifies the identity of the current user by an aura scan, that person has access to their CrystalBank account, a world wide messaging system, and a host of other features which vary with a person’s preferences. Thulie hadn’t applied for a CrystalBank account so he would be carrying hard cash. It was a lot of extra weight but like many dwarves there was just something about the CrystalBank’s “virtual banking” stuff that bothered him. “If I can’t touch it, it ain’t real!” was Thulie’s belief.
The temple barracks was a short walk from the gate. Thulie studied the posted system map and fee schedule. To travel via the gate system, a person chose “CrystalGate” from the main CTM menu, then selected a destination by touch menus or by voice. The fee to the destination was displayed and could be paid directly from the user’s CrystalBank account or one could deposit coins in the amount of the required fee. Then one would simply step into the glowing facet of the gate crystal and in the blink of an eye step out of another such crystal hundreds of miles away. This made crossing the vast distances between towns and villages quick and easy. It also made things a bit difficult for highwaymen, which most of the populace didn’t seem to mind. Transportation from one root hub to another adjacent root hub cost 50 gold pieces with an additional 10 gold pieces per node.
His trip from Konnos to Tohime, a distance of over 300 miles through very mountainous terrain, would cost him a mere 60 gold pieces. It seemed awfully expensive at first but if he bought a pony and all the related equipment, that would run him close to that price, not to mention having to feed and stable the beast. Then there was the time factor. It would take about 3 weeks to ride to Tohime and less than a second to travel via the gate and he needed to be there today. The Konnos hub crystal had seven active facets and three or four were almost always available. There were plenty of other dwarves cued up at the gate so it must be safe.
Within moments, Thulie stepped out of the gate in Tohime intact and none the worse for wear.
Tohime is the heart of elvendom in Tatsukuro. Thulie tried not to think about what he was doing there too much. As was common among dwarves, Thulie had no particular interest in elves, nor did he have any particular disinterest, he just felt more at home among his own kind. Tohime was just a central meeting place for all the parties involved.
At least navigation of the city would be relatively painless. If one looked at the four capitol cities from high above, one would see four very similar layouts. All the major components of the city, governmental sites, commercial buildings, residential areas, were all essentially in the same places. This made locating things in the various cities fairly quick and easy. If you knew where the temples were in Konnos, you could probably find the temples of Urashima City.
Even though these cities shared similarities in their layout, the architectural details reflected the cultural differences of the inhabitants. The dwarven capitol of Konnos had been hollowed out of the core of a huge mountain. Tohime was distinctly elven, constructed almost entirely of wood and open to the broad blue sky. The streets of Konnos where always dark and shadowy, lit by a multitude of lanterns. This made the city look like it was embraced by an eternal night, however Tohime was brightly lit by the sun and moon. Lush vegetation grew everywhere along the streets. Trees of many varieties replaced the massive stone columns of Konnos. Graceful and delicate wooden filigrees adorned archways and walls instead of hard geometric stone details preferred by the dwarves.
Thulie found this openness somewhat disturbing. He liked the closeness and safety he felt having a good solid mountain over his head. He was experiencing an unusual vulnerability at being exposed to this vast open expanse. Throughout his many upcoming years of adventuring, Thulie would never entirely lose that feeling.
Once at the Adventurers’ Guild, Thulie made his way through the lobby area to the Guild Club dining room. After his eyes adjusted to the darkness, a scan of the people at the tables revealed Thulie to be the only dwarf there. He decided to go back to the information desk. Across from the front door, past the row of CTMs and the Message Board, stood an ornately carved wooden counter. A cheerful looking halfelf stood behind it and seemed to come alive as he saw Thulie approach.
“And how can I be of assistance on this fine morning, Master Dwarf?”
The halfelf wore a simple shaped cloth tunic, detailed with horizontal rows of gray-blue cloth tabs like fish scales. This gave the appearance of armor without the bulk or movement restrictions. It was one of several typical uniforms for employees of the Adventurers’ Guild. He had dark hair and the lines on his face revealed he had once trod the dungeons and plains of Tatsukuro with a sword at his side. Many Guild workers were former adventurers now in retirement. A silver leaf shaped brooch on a green sash identified him as Motoki. Like a typical “company man”, Motoki’s common speech displayed no regional accent, but he clearly looked to be half elven.
“I’m looking for the Kuroda party.”
The halfelf looked down at a glowing area on the countertop.
“Ah, yes. They have only just checked in. I believe you will find them at booth 12, in the corner.”
The halfelf pointed towards the far corner of the darkened dining area.
“Thanks.”
Thulie made his way through the crowed room of diners towards the corner booth. Even at this early hour of the day the Guild Club had a ‘late night’ atmosphere. Candles in wall sconces and on the tables provided the room’s only light. In the corner a semi circular padded bench wound around three sides of a broad lacquered tabletop of some dark wood. At the table sat a man and an elf. The two were nursing small mugs and pondering over a piece of parchment. The man was dressed as a samurai swordsman and the elf looked like the typical archer woodsman type. The two looked up expectantly as Thulie approached. Thulie stopped at the table’s edge and addressed the swordsman.
“Ah, Kuroda Noburo?”
The man stood and bowed at the waist.
“Yes, Kuroda Noburo, at your service. We would be honored if you would join us.”
“Thulie Thunderhelm, cleric of Thor. I’m registered to accompany the Kuroda party. It’s a pleasure to meet you Mr. Kuroda,” he said extending a thick, gauntleted hand.
“Noburo will be fine. This is Elorien and my brother Ando will be joining us in a few days. There is a second dwarf assigned to our party, a Raukie Croleus. I was unsure which of you I was addressing.”
The adventurers shook hands and exchanged more formal greetings. The two sat back down and Thulie slid into the bench on Noburo’s side.
Noburo signaled a serving girl for another round of drinks. As he had a large breakfast, Thulie was not very hungry and ordered something light: a pint of dark brown ale. After some typical adventurer small talk; where are you from, what is your profession, how experienced are you, Noburo became slightly more quiet and official sounding.
“The reason I have contracted this adventuring party is this: my brother and I wish to find out what happened to our father. Ogres had been raiding the farms on the edge of our lord’s territory. My father was sent by his master, Lord Ugajin, to seek out and destroy these ogres. He has failed to return. My father had a company of twenty skilled swordsmen, more than enough to handle any ogre raiding party. In the days that followed his departure, several messengers returned with some news but the messages stopped before a fortnight had passed. That was six weeks ago. A portent from the cleric at our village told us to prepare for the worst. We fear he may be dead. If this is the case, we want to recover his remains and his sword, an heirloom of the Kuroda family for many generations. We have some information on his last location so we know where to start our search. My brother and I are willing to forgo our full shares of treasure found on this expedition. All we want are our father’s possessions and a quarter share between us to cover our expenses. I hope these terms are agreeable to you.”
Thulie and Elorien both looked at each other and nodded. The thought of two less people to share the treasure with sounded very appealing.
“We are expecting one more person to accompany us today. We were hoping for two more warriors but only one answered the call. Before you joined us, Elorien and I were discussing hiring a guide. The area we are heading into is very mountainous and beyond the area known to my brother and myself. The Guild has a number of approved guides available who are said to be familiar with these areas. I also understand that the fees are most reasonable.”
“Provided the expense is no more than the equivalent of one share,” added Elorien. “I think a guide is a good idea. I too am unfamiliar with the mountains in this region. An experienced guide would be most useful. What say you, Master Thulie?”
“Perhaps we can cut him in for a money share only and keep any magical treasures for ourselves,” Thulie mused.
“Spoken like a true dwarf!” exclaimed Elorien.
“I shall keep that in mind when negotiating the fee,” added Noburo. “Well then, if we are in agreement, I shall make arrangements to hire a guide.”
Noburo exited the table and made his way to the information desk. He spoke briefly with Motoki who produced a small parchment and a stylus from under the counter. Noburo looked down at the parchment and began making marks with the stylus. After several minutes, he slid the parchment back across the counter. Motoki took the parchment and disappeared into the room behind the counter. Noburo looked back in the direction of their table and gave a quick ‘thumbs up’ signal. Then Motoki appeared back at the counter. He placed a parchment on the counter and spoke to Noburo. Noburo looked down at the parchment and nodded several times as Motoki pointed. Finally Motoki pointed to the bottom of the parchment, Noburo made a mark there and handed the stylus back. Motoki again disappeared for a moment then returned with a smaller parchment and handed it to Noburo. Motoki said something and Noburo nodded. The two shook hands and Noburo returned to the table.
“We are in luck fellows. There is a guide available who has extensive experience in these mountains and he’s available to leave immediately. I have made arrangements to meet him at the CrystalGate in about an hour.”
“Well done, sir. And what was the fee?”
“The man said most of the guides negotiate their own fees with their party. It depends on the length of the mission, number in the party, stuff like that. He said a typical fee was about one full share, but this guy was a fairly new guide so we could expect to pay a bit less.”
“Excellent.” Thulie said thumping his empty mug on the table. “What are we waiting for?”
Suddenly there was a series of loud noises at the hall’s entrance, followed by muffled cries of surprise and dismay. The group looked up from their table to see the cause of the commotion. As the patrons nearer the entry parted, surprise and irritation on their faces, a broad faced, bristle-bearded dwarf in well-worn armor carrying perhaps, everything he owned on his back, waist, and arms pushed his way through the dining hall. As the scruffy newcomer made his way toward their table, his various bags, packs, and weapon handles rubbed, bumped, and jabbed seated diners causing drinks to be spilled, glasses and mugs to topple and a serving girl to drop a pot of stew across several patrons. The one person wrecking crew stopped before their table and released a number of his burdens, which clattered to the floor.
“When do we eat?” the newcomer exclaimed, seating himself. He then proceeded to pick up several of the mugs on the table, checking their contents.
“You must be Raukie,” Noburo ventured cautiously. Some amount of curiosity was apparent in his voice.
“Raukie Croleus, figh—Hey blondie! Yeah, you with the ears. Who do I have of maim to get a drink over here?” He turned back to Noburo, “Fighter extraordinaire.”
Noburo swallowed hard and remained composed. “Master Croleus, may I introduce our party. To my left is Elorien, an archer from—.”
Raukie held up a hand to stop Noburo as the elven serving girl arrived at the group’s table. With all the politeness she could muster she spoke to the dwarf.
“Yes sir, may—.” was all she would get out.
“Yeah, I’ll have a couple of pints, Iron Mountain Red, if ya got it, somethin’ strong if you don’t. None of that watered down flower picker’s juice. Not too much head, mind you. A joint of beef, six large red potatoes, boiled, a loaf of dark bread, and a half a wheel of cheese, something yellow, not that smelly white stuff.”
Raukie slapped her on the rear, sending her on her way towards the kitchen. The dwarf then pulled a small bag from behind his breastplate and began to scrape at something deep within it. Without looking up he motioned for Noburo to continue. Noburo cleared his throat and continued.
“As I was saying, Elorien is an archer and swordsman from Otohime. And this is Thulie Thunderhelm, a priest of Thor.”
Thulie extended his hand to the dwarf next to him. Raukie slapped his palm against Thulie’s then quickly backhanded Thulie’s hand with a second slap. Thulie watched the exchange somewhat puzzled.
“Stick by me laddie, if ya know what’s good fer ya. I’ll keep an eye on yer back, and you can keep me in the fight!” Raukie said with a wink.
Noburo tried to continue, “And my brother will also be joining our group in a few days. We have agreed to hire a Guild approved guide to…”
Noburo’s words trailed off as the serving girl returned with two large steins of a pungent dark ale. Before she could set them down Raukie snatched a stein and raised it to his face, blocking eye contact with Noburo. In one well-practiced motion the stein was drained and the second was on its way to his lips.
Noburo thought back to his years of training, the constant outward display of proper behavior and restraint, the acknowledgement of one’s place, the many days he had spent learning the proper forms, and the many levels of etiquette. Formality, courtesy, and manners were clearly not part of this warrior’s training. He took a moment to again compose himself and continued.
“…a guide to lead us through the mountains of eastern Urashima.”
“Great,” snorted Raukie raising the stein again.
The serving girl had returned with several plates overflowing with food, enough for several meals.
“Ah, this is a good start!” Raukie began tearing into the bread and beef. “And I’m gonna need another pair ‘o ales here, Junebug. And be a bit less generous with the foam this time. I nearly suffocated.”
The red faced girl bowed silently and hurried away.
Noburo tried to continue with his briefing but the dwarf seemed oblivious, the samurai’s words became lost in the loud smacking and chewing of the new arrival.
After twenty long minutes of watching the dwarf stuff enormous quantities of food in his mouth, Noburo decided to try again.
“Master dwarf, you are nearly an hour late and we have to meet our guide at the gate soon. I do not think we can spend much more time here. Perhaps you--.”
“No problem,” the dwarf mumbled as he continued to shovel food into the small gap in his dirty beard.
Within another minute, every plate, dish, and cup before him was emptied. What he hadn’t stuffed into his mouth, he had tucked into a pocket or pack. Many large particles of food remained in the outer layers of his beard. As he slammed the fourth empty mug to the table, Raukie must have been aware that the others were all staring at the collection of crumbs in his beard.
“For later,” he added, punctuating the statement with a loud, wet belch.
Without another word Raukie rose to his feet, quickly gathered up his collection of equipment and started to plow his way back through the dinning hall. The three adventurers sat somewhat dumbstruck at all they had just witnessed.
Half way to the door, the dwarf turned and shouted over his shoulder.
“Coming?”
The three gathered their belongings and Noburo hurriedly dropped several gold coins on the table then raced to catch up. Several steps from the Guild’s front door, Noburo felt a tug at his elbow and turned to see the serving girl. Her expression was somewhere between embarrassment and frustration. She quickly lowered her head, avoiding eye contact with the well-accoutered samurai. With two trembling hands she extended small piece of parchment to Noburo.
“Sir. If you could…Please…”
Noburo instantly recognized the situation. He took the parchment and quickly scanned to the bottom. At the end of a list of food and beverages he located the total: twenty-eight gold, sixteen silver pieces. Noburo swallowed hard and felt for his coin pouch. He quickly counted out thirty gold pieces and handed them to the girl.
“That will be all, Miss.”
Relief and gratitude washed over the girl’s face as she took the coins and bowed deeply from the waist. Noburo had already turned to the door and was hurrying after the others.
“That thirty gold’s coming out of your share, Master Dwarf!”
Noburo exited the Guild and stepped into the busy street. Shortly before dawn when Noburo arrived at the Guild, there were perhaps three of four people on the street. Now, mid morning, Otohime had come to life and there were dozens of people in every block, moving through the streets, conducting business in shop windows, meeting and chatting. It took several moments for Noburo to locate Elorien, who was near the end of the block waving his bow in the air. When Noburo caught up, they turned to see the two dwarves round the next corner.
“Where are they going?” shot Noburo between breaths. “The gate’s back the other way.”
“I thought you knew,” offered the elf. “The new fellow seemed to know where he was going.”
Noburo was beginning to wonder if he should have paid the extra fees for a detailed search and conducted interviews for members of this expedition. The random selection offered by the Guild was fast and cheap, but that was about it.
The two dwarves were entering a shopping bazaar when Noburo and Elorien reached them.
“The gate’s back this way,” Noburo said catching his breath.
“Potions,” Raukie blurted out and kept walking into the crowded square.
“Are you winded?” Elorien said quietly, obviously amused by the situation.
Noburo did not respond. Seeing some wisdom in Raukie’s motive, Noburo reluctantly conceded without another word.
“We don’t have time for this,” Noburo thought to himself.
Not far into the tangle of shoppers, vendors, and small carts, Raukie stopped at a swordsmith’s shop and proceeded to interrogate the smith about his current stock of axes and picks. Not finding anything to his liking, the dwarf moved on to an armorer several shops down. He proceeded to repeat his inquiry with the armorer and went on to ask further questions about the cost and time for construction of custom crafted pieces. This routine was repeated with a second weaponsmith, a cobbler, a tinker, and a shop specializing in ‘magical’ items.
The sun had traced another hour in the sky and Noburo’s agitation was growing. After exiting the magic shop Noburo stepped up to the dwarf.
“Master dwarf, we must--.”
“Potions,” the dwarf croaked and walked away.
Shortly Raukie led the group into another small shop. Noburo stopped and drew a frustrated breath. The shingle above the door was shaped like a mortar and pestle indicating it was an alchemist’s shop and various potions and elixirs would be found within. Again, Noburo kept silent as the rest of the troop entered.
The four adventurers walked into a small dark room. Several distinct yet unidentifiable odors instantly filled their nostrils. The walls were covered with shelves holding containers of glass, ceramic, metal, and wood. They varied in size each labeled with the arcane runes known only to those in the alchemic profession. Many strange and familiar things could be seen through the thick, bubbled glass: scales, feathers, small creatures, stone fragments, hair, and samples of monstrous organ tissues submerged in colored fluids. The variety would be hard to imagine were it not arrayed before them. Opposite the door, behind a long worktable covered with an array of colorful glassware, a middle-aged elf sat perched on a high stool. He hunched over a small vessel that hovered above a small burner. Into the vessel he carefully measured out miniscule amounts of crushed leaves. The group stood quietly as the elf added several more pecks to the cream colored ceramic vessel. He then took a short glass wand and stirred the mixture while mumbling an incantation. When he concluded, he tossed in a dash of white powder from an earthenware pot and the mixture responded with a sudden puff of smoke. Looking satisfied, the elf removed the wand and sat up straight.
“Tea?” he said carefully smelling the steaming mixture.
Raukie launched into his well-practiced spiel.
“Hi, yeah, I’m ah, looking for some potions. Do you have any potions of healing, flying, haste, giant strength, or treasure finding, how much are they, and do you give a volume discount?”
“Well, well. Right to business it is. Let me see…”
The alchemist turned to a series of narrow shelves behind him, which held small glass vials in rows of tapered holes. He carefully thumbed through the inventory and periodically called out types and quantities.
“Eight healing potions, 600 each, one potion of flight, 1200, and two haste, 900 each.”
The dwarf did a few mental calculations and the ritual began.
“How much for the eight healing potions?”
“Four thousand, eight hundred.”
“Twenty eight hundred for three healers and the flight,” Raukie offered.
“Three thousand for three healers and the flight,” the alchemist countered.
“Three thousand for two healers, the flight, and a haste.”
“Three thousand, three hundred for two healers, the flight, and a haste.”
Raukie’s bartering continued for several minutes. Noburo soon noticed the alchemist’s responses were becoming much higher than the original prices.
Finally the dwarf relented, “Aaah, this place is a rip off,” he muttered under his breath. “How much for a single healer?”
“Eight hundred gold pieces.”
By now, Raukie was unable to remember the original price. He methodically thumbed out the 800 gold pieces on the counter and took the vial.
Next Noburo stepped up to the counter.
“Sir, I will pay you forty-two hundred gold for the seven remaining healing potions.”
“Sold!” the alchemist nodded.
Noburo placed the coins on the counter. The alchemist carefully slipped the vials in a small cloth bag and handed it to Noburo.
“A pleasure doing business with you sir. Please come back again.”
Noburo bowed and walked out of the shop. The rest of the party followed. Once outside, Noburo gave two potions each to Thulie and Elorien and one to Raukie. Noburo pointed the group in the direction of the Gate and headed off, finally feeling in charge again.
Two blocks later, Raukie caught up to Noburo and spoke to him in a lowered voice.
“What was that you used on the alchemist, some sort of charm spell or something?”
“Yes, a charm spell, Politeness, 1st circle common folk spell.”
“Why’d I get only one potion and they got two?” asked the dwarf.
“Because you already had one. Now everyone has two,” Noburo replied.
“You didn’t say anything about paying for potions.”
“You didn’t ask.”
The group arrived at the plaza around the CrystalGate and began looking for their guide. There were dozens of people, both townsfolk and adventurers, entering and exiting the gate crystal and many others milling about the plaza. After a few anxious moments a slim elven girl approached the group. She had short jet-black hair, pale skin with a dash of color on her lips and eyelids, and riveting green eyes. She was clothed in a short, black leather tunic, tied at the waist with a bright red sash. Matching black fingerless gloves and leggings covered her arms and legs. A black lacquered Urashiman style sword sheath was tucked into the back of her waist sash. Her slight build and the crisp new look of her clothing gave Noburo some concern.
“Noburo Kuroda and company?” she asked.
The disappointment Noburo felt must have shown on his face, for the girl’s bright smile and demeanor instantly darkened.
“Is there a problem?” she asked sounding noticeably cross.
“Ah, no, no. We are looking for a Mr. Hyatt. We hired him as a guide and we are here to meet him.” Noburo replied, hoping she was here to take them to meet the guide.
“I am Hyatt,” she said pointedly.
The elf now sounded aggravated. She turned quickly on her heels and started away.
“Well come on. We’re burning daylight,” she called over her shoulder.
Noburo looked at the others and shrugged. Elorien looked over at Thulie who tried to look away nonchalantly. Raukie only spat.
“That could have gone better,” Elorien said somewhat amused.
“Shut up,” Noburo replied.
[End Chapter 1, Part 1]